This sculpture is the high poly mesh of a project conceived to do an african hero / adventurer suitable for unity / unreal.
I named her "Hiba" because is a common name in Sudan, and "Atlantis" because I'm watching stargate sometimes.
The character is dressed to protect her body for an eventual adventure or bad weather conditions.
Clothes are from modern and transpirable material similar to sinthetic leather.
I'm thinking if I equip her with some weapons.